Sunday, April 18, 2010
Friday, April 9, 2010
Qianhong bashing
Tuesday, April 6, 2010
Drumroll!
Could I have a drumroll please, for this blog... is going to be messier from now on, for now there are two authors of the blog! Introducing the new poster... M!
Ok, credentials for M. Hmm... he plays International Chess, Chinese Chess, and shogi on the same or higher level (quantum shell) as me. Which means he can post stuff on that area as well. Also, he was the inventor of the nice theories I have on Chinese Chess, which enable you to play on a level of about a mere 50% lower than the average player!
So, you can expect more shogi coming up, and the replacement of chinese terms for shogi (technically wrong) with japanese terms (eg guima --> kema).
So... this blog will hopefully be more active from now on??
Ok, credentials for M. Hmm... he plays International Chess, Chinese Chess, and shogi on the same or higher level (quantum shell) as me. Which means he can post stuff on that area as well. Also, he was the inventor of the nice theories I have on Chinese Chess, which enable you to play on a level of about a mere 50% lower than the average player!
So, you can expect more shogi coming up, and the replacement of chinese terms for shogi (technically wrong) with japanese terms (eg guima --> kema).
So... this blog will hopefully be more active from now on??
Monday, April 5, 2010
Shogi!
So... new topic. Again. It's ok. I'll just explain the rules. I don't feel like typing particularly much. So... I'll just go by the chinese names, since I can't like read japanese.
bubing (pawn) -- Moves only 1 square forward.
xiangche -- Moves only forward (any number of squares)
Guima -- Moves 2 squares forward and 1 square sideways simultaneously (no dingmajiao)
yinjiang -- Moves 1 square diagonally or forwards by 1 square
jinjiang -- Moves 1 step in every direction except diagonally backwards
yujiang (king) -- Moves 1 step in every direction, and could possibly fly if a player gets disgusted with himself
feiche -- Rook
jiaoxing -- Bishop
Now for dropping rules. You can drop anywhere you like, but keep in mind that the objective is to win your opponent's king before he can win yours so you can't randomly plant while you're in check blah blah blah... Bubings can't be found on the same file. I think you can't plant pieces which can't move until they're captured (etc bubing on opponent's end of the board), but I'm not too sure about that one. For me, stalemate is a win for the side that stales the other person, just because playok.com goes by that rule. Bubings can't be planted in checkmate. Pieces are planted unpromoted.
So... promotion. A piece can promote if it gets to the last 3 ranks of the board (viewed from their perspective). Bubing promotes to jinjiang, xiangche promotes to jinjiang, guima promotes to jinjiang, yinjiang promotes to jinjiang, jinjiang can promote to jinjiang, but nobody really cares. King can possibly promote to jinjiang, but playing without a king is suicidal, so you might as well resign. Bishop promotes to bishop with all the functionalities of a jinjiang, and rook promotes to rook with all the functionalities of a king, jinjiang, yinjiang and a drunken elephant.
There are times that promotion is bad, especially with jinjiang, guima and xiangche, and other promotions can be bad as well, due to the weird rule that says bubings are too fail/awesome to plant in mate with :(.
And that wraps up all the rules I can think of. I might be giving a complete guide to bashing a person who has given you everything but his king soon, but that isn't my point for today. So that ends the post! (OMG short post)
bubing (pawn) -- Moves only 1 square forward.
xiangche -- Moves only forward (any number of squares)
Guima -- Moves 2 squares forward and 1 square sideways simultaneously (no dingmajiao)
yinjiang -- Moves 1 square diagonally or forwards by 1 square
jinjiang -- Moves 1 step in every direction except diagonally backwards
yujiang (king) -- Moves 1 step in every direction, and could possibly fly if a player gets disgusted with himself
feiche -- Rook
jiaoxing -- Bishop
Now for dropping rules. You can drop anywhere you like, but keep in mind that the objective is to win your opponent's king before he can win yours so you can't randomly plant while you're in check blah blah blah... Bubings can't be found on the same file. I think you can't plant pieces which can't move until they're captured (etc bubing on opponent's end of the board), but I'm not too sure about that one. For me, stalemate is a win for the side that stales the other person, just because playok.com goes by that rule. Bubings can't be planted in checkmate. Pieces are planted unpromoted.
So... promotion. A piece can promote if it gets to the last 3 ranks of the board (viewed from their perspective). Bubing promotes to jinjiang, xiangche promotes to jinjiang, guima promotes to jinjiang, yinjiang promotes to jinjiang, jinjiang can promote to jinjiang, but nobody really cares. King can possibly promote to jinjiang, but playing without a king is suicidal, so you might as well resign. Bishop promotes to bishop with all the functionalities of a jinjiang, and rook promotes to rook with all the functionalities of a king, jinjiang, yinjiang and a drunken elephant.
There are times that promotion is bad, especially with jinjiang, guima and xiangche, and other promotions can be bad as well, due to the weird rule that says bubings are too fail/awesome to plant in mate with :(.
And that wraps up all the rules I can think of. I might be giving a complete guide to bashing a person who has given you everything but his king soon, but that isn't my point for today. So that ends the post! (OMG short post)
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